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Kernel: Move all Graphics-related code into Devices/GPU directory

Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
This commit is contained in:
Liav A 2023-06-03 14:47:47 +03:00 committed by Jelle Raaijmakers
parent 31a7dabf02
commit 9ee098b119
69 changed files with 167 additions and 167 deletions

View file

@ -1,18 +0,0 @@
/*
* Copyright (c) 2023, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Optional.h>
#include <Kernel/Graphics/Intel/Definitions.h>
namespace Kernel::IntelGraphics {
PLLMaxSettings const& pll_max_settings_for_generation(Generation);
Optional<PLLSettings> create_pll_settings(Generation, u64 target_frequency, u64 reference_clock);
bool check_pll_settings(PLLSettings const& settings, size_t reference_clock, PLLMaxSettings const& limits);
}