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	Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".
Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
			
			
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		|  | @ -13,8 +13,8 @@ | |||
| #endif | ||||
| #include <Kernel/Boot/CommandLine.h> | ||||
| #include <Kernel/Devices/DeviceManagement.h> | ||||
| #include <Kernel/Devices/GPU/Management.h> | ||||
| #include <Kernel/Devices/HID/Management.h> | ||||
| #include <Kernel/Graphics/GraphicsManagement.h> | ||||
| #include <Kernel/Heap/kmalloc.h> | ||||
| #include <Kernel/Library/StdLib.h> | ||||
| #include <Kernel/Sections.h> | ||||
|  |  | |||
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