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LibWeb: Implement the "compute missing keyframe offsets" procedure
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@ -195,6 +195,69 @@ static WebIDL::ExceptionOr<KeyframeType<AL>> process_a_keyframe_like_object(JS::
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return keyframe_output;
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}
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// https://www.w3.org/TR/web-animations-1/#compute-missing-keyframe-offsets
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[[maybe_unused]] static void compute_missing_keyframe_offsets(Vector<BaseKeyframe>& keyframes)
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{
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// 1. For each keyframe, in keyframes, let the computed keyframe offset of the keyframe be equal to its keyframe
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// offset value.
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for (auto& keyframe : keyframes)
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keyframe.computed_offset = keyframe.offset;
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// 2. If keyframes contains more than one keyframe and the computed keyframe offset of the first keyframe in
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// keyframes is null, set the computed keyframe offset of the first keyframe to 0.
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if (keyframes.size() > 1 && !keyframes[0].computed_offset.has_value())
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keyframes[0].computed_offset = 0.0;
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// 3. If the computed keyframe offset of the last keyframe in keyframes is null, set its computed keyframe offset
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// to 1.
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if (!keyframes.is_empty() && !keyframes.last().computed_offset.has_value())
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keyframes.last().computed_offset = 1.0;
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// 4. For each pair of keyframes A and B where:
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// - A appears before B in keyframes, and
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// - A and B have a computed keyframe offset that is not null, and
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// - all keyframes between A and B have a null computed keyframe offset,
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auto find_next_index_of_keyframe_with_computed_offset = [&](size_t starting_index) -> Optional<size_t> {
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for (size_t index = starting_index; index < keyframes.size(); index++) {
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if (keyframes[index].computed_offset.has_value())
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return index;
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}
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return {};
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};
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auto maybe_index_a = find_next_index_of_keyframe_with_computed_offset(0);
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if (!maybe_index_a.has_value())
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return;
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auto index_a = maybe_index_a.value();
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auto maybe_index_b = find_next_index_of_keyframe_with_computed_offset(index_a + 1);
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while (maybe_index_b.has_value()) {
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auto index_b = maybe_index_b.value();
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// calculate the computed keyframe offset of each keyframe between A and B as follows:
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for (size_t keyframe_index = index_a + 1; keyframe_index < index_b; keyframe_index++) {
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// 1. Let offsetk be the computed keyframe offset of a keyframe k.
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auto offset_a = keyframes[index_a].computed_offset.value();
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auto offset_b = keyframes[index_b].computed_offset.value();
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// 2. Let n be the number of keyframes between and including A and B minus 1.
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auto n = static_cast<double>(index_b - index_a);
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// 3. Let index refer to the position of keyframe in the sequence of keyframes between A and B such that the
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// first keyframe after A has an index of 1.
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auto index = static_cast<double>(keyframe_index - index_a);
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// 4. Set the computed keyframe offset of keyframe to offsetA + (offsetB − offsetA) × index / n.
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keyframes[keyframe_index].computed_offset = (offset_a + (offset_b - offset_a)) * index / n;
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}
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index_a = index_b;
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maybe_index_b = find_next_index_of_keyframe_with_computed_offset(index_b + 1);
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}
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}
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JS::NonnullGCPtr<KeyframeEffect> KeyframeEffect::create(JS::Realm& realm)
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{
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return realm.heap().allocate<KeyframeEffect>(realm, realm);
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