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WindowServer: Rename the two painting phases.
Work now happens in terms of two messages: - WM_ClientWantsToPaint - WM_ClientFinishedPaint This feels fairly obvious compared to the old Paint/Invalidate.
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parent
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commit
9fa8d4e22f
6 changed files with 39 additions and 39 deletions
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@ -79,14 +79,14 @@ void WSMessageLoop::post_message(WSMessageReceiver* receiver, OwnPtr<WSMessage>&
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dbgprintf("WSMessageLoop::post_message: {%u} << receiver=%p, message=%p\n", m_queued_messages.size(), receiver, message.ptr());
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#endif
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if (message->type() == WSMessage::WM_Invalidate) {
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auto& invalidation_message = static_cast<WSWindowInvalidationEvent&>(*message);
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if (message->type() == WSMessage::WM_ClientFinishedPaint) {
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auto& invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*message);
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for (auto& queued_message : m_queued_messages) {
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if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_Invalidate) {
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auto& queued_invalidation_message = static_cast<WSWindowInvalidationEvent&>(*queued_message.message);
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if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientFinishedPaint) {
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auto& queued_invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*queued_message.message);
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if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("Swallow WM_Invalidate\n");
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dbgprintf("Swallow WM_ClientFinishedPaint\n");
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#endif
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return;
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}
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@ -94,14 +94,14 @@ void WSMessageLoop::post_message(WSMessageReceiver* receiver, OwnPtr<WSMessage>&
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}
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}
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if (message->type() == WSMessage::Paint) {
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auto& invalidation_message = static_cast<WSPaintEvent&>(*message);
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if (message->type() == WSMessage::WM_ClientWantsToPaint) {
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auto& invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*message);
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for (auto& queued_message : m_queued_messages) {
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if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::Paint) {
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auto& queued_invalidation_message = static_cast<WSPaintEvent&>(*queued_message.message);
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if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientWantsToPaint) {
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auto& queued_invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*queued_message.message);
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if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("Swallow WM_Paint\n");
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dbgprintf("Swallow WM_ClientWantsToPaint\n");
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#endif
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return;
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}
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