mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 07:17:35 +00:00
LibGL: Implement glCreateShader and glDeleteShader
This commit is contained in:
parent
b975569a40
commit
a0adbfbf81
3 changed files with 31 additions and 5 deletions
|
@ -600,6 +600,9 @@ extern "C" {
|
|||
#define GL_DYNAMIC_DRAW 0x88e8
|
||||
#define GL_DYNAMIC_READ 0x88e9
|
||||
#define GL_DYNAMIC_COPY 0x88ea
|
||||
// Programmable pipeline
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
|
||||
GLAPI void glBegin(GLenum mode);
|
||||
GLAPI void glClear(GLbitfield mask);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue