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LibGUI: Let ScrollableWidget handle the wheel events of its ScrollBars
Route the ScrollBar's wheel event to the ScrollableWidget so it can handle it itself. This allows it to handle it consistently (e.g. speed) when the cursor is hovering the scroll bars rather than the widget's contents. Fixes #5419
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3 changed files with 37 additions and 9 deletions
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@ -31,7 +31,7 @@
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namespace GUI {
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class ScrollBar final : public AbstractSlider {
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class ScrollBar : public AbstractSlider {
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C_OBJECT(ScrollBar);
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public:
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@ -49,7 +49,7 @@ public:
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Scrubber,
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};
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private:
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protected:
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explicit ScrollBar(Gfx::Orientation = Gfx::Orientation::Vertical);
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virtual void paint_event(PaintEvent&) override;
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@ -60,6 +60,7 @@ private:
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virtual void leave_event(Core::Event&) override;
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virtual void change_event(Event&) override;
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private:
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int default_button_size() const { return 16; }
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int button_size() const { return length(orientation()) <= (default_button_size() * 2) ? length(orientation()) / 2 : default_button_size(); }
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int button_width() const { return orientation() == Orientation::Vertical ? width() : button_size(); }
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