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Build: Stop using precompiled headers (PCH)
This had very bad interactions with ccache, often leading to rebuilds with 100% cache misses, etc. Ali says it wasn't that big of a speedup in the end anyway, so let's not bother with it. We can always bring it back in the future if it seems like a good idea.
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6 changed files with 0 additions and 46 deletions
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@ -1,5 +1,3 @@
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include(${CMAKE_SOURCE_DIR}/Meta/CMake/precompile-headers.cmake)
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function(serenity_install_headers target_name)
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file(GLOB_RECURSE headers RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h")
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foreach(header ${headers})
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@ -32,7 +30,6 @@ function(serenity_lib target_name fs_name)
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add_library(${target_name} SHARED ${SOURCES} ${GENERATED_SOURCES})
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install(TARGETS ${target_name} DESTINATION usr/lib)
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set_target_properties(${target_name} PROPERTIES OUTPUT_NAME ${fs_name})
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serenity_add_ak_precompiled_headers_to_target(${target_name})
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serenity_generated_sources(${target_name})
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endfunction()
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@ -69,7 +66,6 @@ endfunction()
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function(serenity_bin target_name)
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add_executable(${target_name} ${SOURCES})
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install(TARGETS ${target_name} RUNTIME DESTINATION bin)
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serenity_add_ak_precompiled_headers_to_target(${target_name})
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serenity_generated_sources(${target_name})
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endfunction()
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