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CSocket: Don't create the read notifier until after we've connected

This makes it so that "on_connected" always gets called first.
Since accepted sockets are connected before construction, they have
to manually set CSocket::m_connected.
This commit is contained in:
Andreas Kling 2019-09-22 21:46:46 +02:00
parent 65409e8f04
commit a1907011b2
4 changed files with 19 additions and 1 deletions

View file

@ -5,6 +5,8 @@
CLocalSocket::CLocalSocket(int fd, CObject* parent)
: CSocket(CSocket::Type::Local, parent)
{
// NOTE: This constructor is used by CLocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(CIODevice::ReadWrite);
set_error(0);