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CSocket: Don't create the read notifier until after we've connected
This makes it so that "on_connected" always gets called first. Since accepted sockets are connected before construction, they have to manually set CSocket::m_connected.
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4 changed files with 19 additions and 1 deletions
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@ -51,6 +51,7 @@ protected:
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private:
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virtual bool open(CIODevice::OpenMode) override { ASSERT_NOT_REACHED(); }
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bool common_connect(const struct sockaddr*, socklen_t);
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void ensure_read_notifier();
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Type m_type { Type::Invalid };
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RefPtr<CNotifier> m_notifier;
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