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Kernel: Use BitmapView instead of Bitmap::wrap()

This commit is contained in:
Andreas Kling 2021-03-04 10:58:40 +01:00
parent 40552bb5fb
commit a1d1a3b50b
3 changed files with 6 additions and 7 deletions

View file

@ -26,7 +26,7 @@
#pragma once
#include <AK/Bitmap.h>
#include <AK/BitmapView.h>
#include <AK/ScopeGuard.h>
#include <AK/TemporaryChange.h>
#include <AK/Vector.h>
@ -52,7 +52,7 @@ public:
Heap(u8* memory, size_t memory_size)
: m_total_chunks(calculate_chunks(memory_size))
, m_chunks(memory)
, m_bitmap(Bitmap::wrap(memory + m_total_chunks * CHUNK_SIZE, m_total_chunks))
, m_bitmap(memory + m_total_chunks * CHUNK_SIZE, m_total_chunks)
{
// To keep the alignment of the memory passed in, place the bitmap
// at the end of the memory block.
@ -170,7 +170,7 @@ private:
size_t m_total_chunks { 0 };
size_t m_allocated_chunks { 0 };
u8* m_chunks { nullptr };
Bitmap m_bitmap;
BitmapView m_bitmap;
};
template<typename ExpandHeap>