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WindowServer: Remove nudge_into_desktop() from Window
Positioning windows outside visible coordinates is valid if sometimes curious behavior, but it shouldn't be considered misbehavior by default. There are multiple ways to recover windows with obscured title bars, and this function papers over actual resize bugs and is no longer needed to normalize window size, so let's remove it for now.
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4 changed files with 0 additions and 55 deletions
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@ -453,7 +453,6 @@ Messages::WindowServer::SetWindowRectResponse ConnectionFromClient::set_window_r
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auto new_rect = rect;
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window.apply_minimum_size(new_rect);
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window.set_rect(new_rect);
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window.nudge_into_desktop(nullptr);
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window.request_update(window.rect());
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return window.rect();
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}
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@ -523,7 +522,6 @@ void ConnectionFromClient::set_window_minimum_size(i32 window_id, Gfx::IntSize c
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auto new_rect = window.rect();
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bool did_size_clamp = window.apply_minimum_size(new_rect);
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window.set_rect(new_rect);
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window.nudge_into_desktop(nullptr);
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window.request_update(window.rect());
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if (did_size_clamp)
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@ -610,7 +608,6 @@ void ConnectionFromClient::create_window(i32 window_id, Gfx::IntRect const& rect
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max(minimum_size.height(), system_window_minimum_size.height()) });
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bool did_size_clamp = window->apply_minimum_size(new_rect);
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window->set_rect(new_rect);
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window->nudge_into_desktop(nullptr);
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if (did_size_clamp)
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window->refresh_client_size();
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