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LibGUI: Move GUI::Model::Role to GUI::ModelRole

This is preparation for using ModelRole in the ModelIndex API.
This commit is contained in:
Andreas Kling 2020-08-16 16:00:07 +02:00
parent f6d7204689
commit a1e381a0f8
66 changed files with 201 additions and 167 deletions

View file

@ -108,14 +108,14 @@ String ProfileModel::column_name(int column) const
}
}
GUI::Variant ProfileModel::data(const GUI::ModelIndex& index, Role role) const
GUI::Variant ProfileModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
{
auto* node = static_cast<ProfileNode*>(index.internal_data());
if (role == Role::TextAlignment) {
if (role == GUI::ModelRole::TextAlignment) {
if (index.column() == Column::SampleCount || index.column() == Column::SelfCount)
return Gfx::TextAlignment::CenterRight;
}
if (role == Role::Icon) {
if (role == GUI::ModelRole::Icon) {
if (index.column() == Column::StackFrame) {
if (node->address() >= 0xc0000000)
return m_kernel_frame_icon;
@ -123,7 +123,7 @@ GUI::Variant ProfileModel::data(const GUI::ModelIndex& index, Role role) const
}
return {};
}
if (role == Role::Display) {
if (role == GUI::ModelRole::Display) {
if (index.column() == Column::SampleCount) {
if (m_profile.show_percentages())
return ((float)node->event_count() / (float)m_profile.filtered_event_count()) * 100.0f;