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LibGUI: Move GUI::Model::Role to GUI::ModelRole
This is preparation for using ModelRole in the ModelIndex API.
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f6d7204689
commit
a1e381a0f8
66 changed files with 201 additions and 167 deletions
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@ -57,23 +57,23 @@ String VBWidgetPropertyModel::column_name(int column) const
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}
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}
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GUI::Variant VBWidgetPropertyModel::data(const GUI::ModelIndex& index, Role role) const
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GUI::Variant VBWidgetPropertyModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
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{
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if (role == Role::TextAlignment) {
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if (role == GUI::ModelRole::TextAlignment) {
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return Gfx::TextAlignment::CenterLeft;
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}
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if (role == Role::Font) {
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if (role == GUI::ModelRole::Font) {
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if (index.column() == Column::Name)
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return Gfx::Font::default_bold_font();
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return {};
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}
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if (role == Role::Custom) {
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if (role == GUI::ModelRole::Custom) {
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auto& property = m_widget.m_properties[index.row()];
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if (index.column() == Column::Type)
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return (int)property.value().type();
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return {};
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}
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if (role == Role::Display) {
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if (role == GUI::ModelRole::Display) {
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auto& property = m_widget.m_properties[index.row()];
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switch (index.column()) {
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case Column::Name:
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@ -85,7 +85,7 @@ GUI::Variant VBWidgetPropertyModel::data(const GUI::ModelIndex& index, Role role
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}
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ASSERT_NOT_REACHED();
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}
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if (role == Role::ForegroundColor) {
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if (role == GUI::ModelRole::ForegroundColor) {
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auto& property = m_widget.m_properties[index.row()];
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switch (index.column()) {
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case Column::Name:
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