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LibUnicode: Dynamically load the generated UnicodeNumberFormat symbols
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4 changed files with 40 additions and 53 deletions
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@ -64,6 +64,14 @@ struct Symbols {
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Optional<LanguageID> (*add_likely_subtags)(LanguageID const&);
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Optional<String> (*resolve_most_likely_territory)(LanguageID const&);
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// Loaded from UnicodeNumberFormat.cpp:
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Optional<StringView> (*get_number_system_symbol)(StringView, StringView, NumericSymbol);
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Optional<NumberGroupings> (*get_number_system_groupings)(StringView, StringView);
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Optional<NumberFormat> (*get_standard_number_system_format)(StringView, StringView, StandardNumberFormatType);
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Vector<NumberFormat> (*get_compact_number_system_formats)(StringView, StringView, CompactNumberFormatType);
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Vector<NumberFormat> (*get_unit_formats)(StringView, StringView, Style);
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private:
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Symbols() = default;
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};
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