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LibGUI: Rename Action::long_text to Action::status_tip
This feels a bit more descriptive.
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4 changed files with 12 additions and 12 deletions
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@ -49,21 +49,21 @@ NonnullRefPtr<Action> make_about_action(const String& app_name, const Icon& app_
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NonnullRefPtr<Action> make_open_action(Function<void(Action&)> callback, Core::Object* parent)
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{
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auto action = Action::create("&Open...", { Mod_Ctrl, Key_O }, Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"), move(callback), parent);
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action->set_long_text("Open an existing file");
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action->set_status_tip("Open an existing file");
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return action;
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}
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NonnullRefPtr<Action> make_save_action(Function<void(Action&)> callback, Core::Object* parent)
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{
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auto action = Action::create("&Save", { Mod_Ctrl, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/save.png"), move(callback), parent);
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action->set_long_text("Save the current file");
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action->set_status_tip("Save the current file");
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return action;
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}
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NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)> callback, Core::Object* parent)
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{
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auto action = Action::create("Save &As...", { Mod_Ctrl | Mod_Shift, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/save.png"), move(callback), parent);
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action->set_long_text("Save the current file with a new name");
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action->set_status_tip("Save the current file with a new name");
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return action;
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}
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@ -88,8 +88,8 @@ public:
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String text() const { return m_text; }
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void set_text(String text) { m_text = move(text); }
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String const& long_text() const { return m_long_text; }
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void set_long_text(String long_text) { m_long_text = move(long_text); }
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String const& status_tip() const { return m_status_tip; }
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void set_status_tip(String status_tip) { m_status_tip = move(status_tip); }
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Shortcut shortcut() const { return m_shortcut; }
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const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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@ -138,7 +138,7 @@ private:
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void for_each_menu_item(Callback);
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String m_text;
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String m_long_text;
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String m_status_tip;
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RefPtr<Gfx::Bitmap> m_icon;
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Shortcut m_shortcut;
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bool m_enabled { true };
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