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mmap all the font files!
Font now uses the same in-memory format as the font files we have on disk. This allows us to simply mmap() the font files and not use any additional memory for them. Very cool! :^) Hacking on this exposed a bug in file-backed VMObjects where the first client to instantiate a VMObject for a specific inode also got to decide its size. Since file-backed VMObjects always have the same size as the underlying file, this made no sense, so I removed the ability to even set a size in that case.
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11 changed files with 134 additions and 110 deletions
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@ -46,7 +46,7 @@ void GTextBox::paint_event(GPaintEvent&)
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if (ch == ' ')
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continue;
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int x = inner_rect.x() + (i * font().glyph_width());
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painter.draw_bitmap({x, y}, font().glyph_bitmap(ch), Color::Black);
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painter.draw_glyph({x, y}, ch, Color::Black);
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}
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if (is_focused() && m_cursor_blink_state) {
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