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PixelPaint: Use UndoStack instead of History
This allows to share more code with other undo systems.
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7 changed files with 41 additions and 134 deletions
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@ -31,6 +31,7 @@
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/Vector.h>
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#include <LibGUI/Command.h>
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#include <LibGUI/Forward.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Rect.h>
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@ -98,4 +99,16 @@ private:
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HashTable<ImageClient*> m_clients;
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};
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class ImageUndoCommand : public GUI::Command {
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public:
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ImageUndoCommand(Image& image);
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virtual void undo() override;
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virtual void redo() override;
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private:
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RefPtr<Image> m_snapshot;
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Image& m_image;
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};
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}
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