1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 19:47:34 +00:00

Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"

I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
This commit is contained in:
Andreas Kling 2021-04-13 16:18:20 +02:00
parent 86bdfa1edf
commit a2baab38fd
141 changed files with 518 additions and 518 deletions

View file

@ -34,9 +34,9 @@
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/StatusBar.h>
#include <LibGUI/Statusbar.h>
#include <LibGUI/Window.h>
#include <stdio.h>
#include <time.h>
@ -98,7 +98,7 @@ int main(int argc, char** argv)
auto& board_view = main_widget.add<BoardView>(&game.board());
board_view.set_focus(true);
auto& statusbar = main_widget.add<GUI::StatusBar>();
auto& statusbar = main_widget.add<GUI::Statusbar>();
auto update = [&]() {
board_view.set_board(&game.board());
@ -178,7 +178,7 @@ int main(int argc, char** argv)
}
};
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("File");

View file

@ -28,7 +28,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <unistd.h>
@ -67,7 +67,7 @@ int main(int argc, char** argv)
auto& game = window->set_main_widget<Breakout::Game>();
window->show();
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");
app_menu.add_action(GUI::Action::create_checkable("Pause", { {}, Key_P }, [&](auto& action) {

View file

@ -33,7 +33,7 @@
#include <LibGUI/FilePicker.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Window.h>
#include <unistd.h>
@ -96,7 +96,7 @@ int main(int argc, char** argv)
widget.set_coordinates(config->read_bool_entry("Style", "Coordinates", true));
widget.set_show_available_moves(config->read_bool_entry("Style", "ShowAvailableMoves", true));
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");
app_menu.add_action(GUI::Action::create("Resign", { Mod_None, Key_F3 }, [&](auto&) {

View file

@ -28,7 +28,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <stdio.h>
#include <unistd.h>
@ -69,7 +69,7 @@ int main(int argc, char** argv)
auto& game = window->set_main_widget<Game>();
window->set_minimum_size(game.columns(), game.rows());
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");

View file

@ -34,7 +34,7 @@
#include <LibGUI/ImageWidget.h>
#include <LibGUI/Label.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <stdio.h>
#include <unistd.h>
@ -92,7 +92,7 @@ int main(int argc, char** argv)
auto& flag_label = container.add<GUI::Label>();
auto& face_button = container.add<GUI::Button>();
face_button.set_focus_policy(GUI::FocusPolicy::TabFocus);
face_button.set_button_style(Gfx::ButtonStyle::CoolBar);
face_button.set_button_style(Gfx::ButtonStyle::Coolbar);
face_button.set_fixed_size(36, 36);
auto& time_image = container.add<GUI::ImageWidget>();
@ -104,7 +104,7 @@ int main(int argc, char** argv)
window->resize(size);
});
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");

View file

@ -29,7 +29,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <unistd.h>
@ -74,7 +74,7 @@ int main(int argc, char** argv)
window->set_main_widget<Pong::Game>();
window->show();
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {

View file

@ -32,7 +32,7 @@
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <stdio.h>
#include <unistd.h>
@ -78,7 +78,7 @@ int main(int argc, char** argv)
auto& game = window->set_main_widget<SnakeGame>();
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");

View file

@ -29,7 +29,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Window.h>
#include <stdio.h>
#include <unistd.h>
@ -63,7 +63,7 @@ int main(int argc, char** argv)
window->set_title(String::formatted("Score: {} - Solitaire", score));
});
auto menubar = GUI::MenuBar::construct();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("Game");
app_menu.add_action(GUI::Action::create("New game", { Mod_None, Key_F2 }, [&](auto&) {