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AK: Rename GenericTraits to DefaultTraits
This feels like a more fitting name for something that provides the default values for Traits.
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101 changed files with 154 additions and 154 deletions
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@ -293,7 +293,7 @@ void Board::generate_moves(Callback callback, Color color) const
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}
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template<>
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struct AK::Traits<Chess::Piece> : public GenericTraits<Chess::Piece> {
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struct AK::Traits<Chess::Piece> : public DefaultTraits<Chess::Piece> {
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static unsigned hash(Chess::Piece const& piece)
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{
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return pair_int_hash(static_cast<u32>(piece.color), static_cast<u32>(piece.type));
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@ -301,7 +301,7 @@ struct AK::Traits<Chess::Piece> : public GenericTraits<Chess::Piece> {
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};
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template<>
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struct AK::Traits<Chess::Board> : public GenericTraits<Chess::Board> {
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struct AK::Traits<Chess::Board> : public DefaultTraits<Chess::Board> {
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static unsigned hash(Chess::Board const& chess)
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{
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unsigned hash = 0;
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