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https://github.com/RGBCube/serenity
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AK: Rename GenericTraits to DefaultTraits
This feels like a more fitting name for something that provides the default values for Traits.
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101 changed files with 154 additions and 154 deletions
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@ -215,7 +215,7 @@ inline bool operator==(NonnullGCPtr<T> const& a, GCPtr<U> const& b)
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namespace AK {
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template<typename T>
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struct Traits<JS::GCPtr<T>> : public GenericTraits<JS::GCPtr<T>> {
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struct Traits<JS::GCPtr<T>> : public DefaultTraits<JS::GCPtr<T>> {
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static unsigned hash(JS::GCPtr<T> const& value)
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{
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return Traits<T*>::hash(value.ptr());
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@ -223,7 +223,7 @@ struct Traits<JS::GCPtr<T>> : public GenericTraits<JS::GCPtr<T>> {
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};
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template<typename T>
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struct Traits<JS::NonnullGCPtr<T>> : public GenericTraits<JS::NonnullGCPtr<T>> {
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struct Traits<JS::NonnullGCPtr<T>> : public DefaultTraits<JS::NonnullGCPtr<T>> {
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static unsigned hash(JS::NonnullGCPtr<T> const& value)
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{
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return Traits<T*>::hash(value.ptr());
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@ -195,12 +195,12 @@ inline Handle<Value> make_handle(Value value, SourceLocation location = SourceLo
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namespace AK {
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template<typename T>
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struct Traits<JS::Handle<T>> : public GenericTraits<JS::Handle<T>> {
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struct Traits<JS::Handle<T>> : public DefaultTraits<JS::Handle<T>> {
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static unsigned hash(JS::Handle<T> const& handle) { return Traits<T>::hash(handle); }
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};
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template<>
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struct Traits<JS::Handle<JS::Value>> : public GenericTraits<JS::Handle<JS::Value>> {
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struct Traits<JS::Handle<JS::Value>> : public DefaultTraits<JS::Handle<JS::Value>> {
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static unsigned hash(JS::Handle<JS::Value> const& handle) { return Traits<JS::Value>::hash(handle.value()); }
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};
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