From a330a070d4a6981c733375a0f0ec306320a1d086 Mon Sep 17 00:00:00 2001 From: Sam Atkins Date: Mon, 22 Nov 2021 16:03:20 +0000 Subject: [PATCH] WindowServer: Use is_internal() instead of checking if the client exists --- Userland/Services/WindowServer/Window.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Userland/Services/WindowServer/Window.cpp b/Userland/Services/WindowServer/Window.cpp index 1ecc011947..722e11495c 100644 --- a/Userland/Services/WindowServer/Window.cpp +++ b/Userland/Services/WindowServer/Window.cpp @@ -146,7 +146,7 @@ void Window::set_rect(const Gfx::IntRect& rect) m_rect = rect; if (rect.is_empty()) { m_backing_store = nullptr; - } else if (!m_client && (!m_backing_store || old_rect.size() != rect.size())) { + } else if (is_internal() && (!m_backing_store || old_rect.size() != rect.size())) { auto format = has_alpha_channel() ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888; m_backing_store = Gfx::Bitmap::try_create(format, m_rect.size()).release_value_but_fixme_should_propagate_errors(); } @@ -525,7 +525,7 @@ void Window::set_resizable(bool resizable) void Window::event(Core::Event& event) { - if (!m_client) { + if (is_internal()) { VERIFY(parent()); event.ignore(); return;