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LibWeb: Extract CanvasPath class from CRC2D
This better matches the spec, and makes it possible for things like Path2D to reuse the same implementation without duplicate code. :^)
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7 changed files with 184 additions and 132 deletions
39
Userland/Libraries/LibWeb/HTML/Canvas/CanvasPath.h
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39
Userland/Libraries/LibWeb/HTML/Canvas/CanvasPath.h
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/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Path.h>
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#include <LibWeb/DOM/ExceptionOr.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvaspath
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class CanvasPath {
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public:
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~CanvasPath() = default;
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void close_path();
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void move_to(float x, float y);
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void line_to(float x, float y);
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void quadratic_curve_to(float cx, float cy, float x, float y);
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void bezier_curve_to(double cp1x, double cp1y, double cp2x, double cp2y, double x, double y);
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void rect(float x, float y, float width, float height);
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DOM::ExceptionOr<void> arc(float x, float y, float radius, float start_angle, float end_angle, bool counter_clockwise);
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DOM::ExceptionOr<void> ellipse(float x, float y, float radius_x, float radius_y, float rotation, float start_angle, float end_angle, bool counter_clockwise);
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Gfx::Path& path() { return m_path; }
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Gfx::Path const& path() const { return m_path; }
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protected:
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CanvasPath() = default;
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private:
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Gfx::Path m_path;
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};
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}
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