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LibWeb: Extract CanvasPath class from CRC2D
This better matches the spec, and makes it possible for things like Path2D to reuse the same implementation without duplicate code. :^)
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7 changed files with 184 additions and 132 deletions
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@ -3,7 +3,10 @@
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#import <HTML/ImageData.idl>
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#import <HTML/TextMetrics.idl>
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#import <HTML/CanvasGradient.idl>
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#import <HTML/Canvas/CanvasPath.idl>
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasrenderingcontext2d
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[Exposed=Window]
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interface CanvasRenderingContext2D {
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undefined fillRect(double x, double y, double w, double h);
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@ -15,17 +18,8 @@ interface CanvasRenderingContext2D {
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undefined rotate(double radians);
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undefined beginPath();
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undefined closePath();
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undefined fill(optional DOMString fillRule = "nonzero");
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undefined stroke();
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undefined moveTo(double x, double y);
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undefined lineTo(double x, double y);
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undefined quadraticCurveTo(double cpx, double cpy, double x, double y);
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undefined bezierCurveTo(double cp1x, double cp1y, double cp2x, double cp2y, double x, double y);
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undefined arc(double x, double y, double radius, double startAngle, double endAngle, optional boolean counterclockwise = false);
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undefined ellipse(double x, double y, double radiusX, double radiusY, double rotation, double startAngle, double endAngle, optional boolean counterclockwise = false);
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undefined rect(double x, double y, double width, double height);
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undefined fillText(DOMString text, double x, double y, optional double maxWidth);
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undefined strokeText(DOMString text, double x, double y, optional double maxWidth);
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@ -65,3 +59,5 @@ interface CanvasRenderingContext2D {
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undefined clip();
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};
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CanvasRenderingContext2D includes CanvasPath;
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