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Use fooEvent() type names for the virtual event handlers.
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20 changed files with 84 additions and 84 deletions
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@ -15,8 +15,8 @@ public:
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void setIsChecked(bool);
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private:
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virtual void onPaint(PaintEvent&) override;
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virtual void onMouseDown(MouseEvent&) override;
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virtual void paintEvent(PaintEvent&) override;
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virtual void mouseDownEvent(MouseEvent&) override;
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virtual const char* className() const override { return "CheckBox"; }
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