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Use fooEvent() type names for the virtual event handlers.

This commit is contained in:
Andreas Kling 2018-10-13 22:51:50 +02:00
parent dfb70ed234
commit a3fb19fe9c
20 changed files with 84 additions and 84 deletions

View file

@ -17,7 +17,7 @@ unsigned ListBox::itemHeight() const
return Font::defaultFont().glyphHeight() + 2;
}
void ListBox::onPaint(PaintEvent&)
void ListBox::paintEvent(PaintEvent&)
{
Painter painter(*this);
@ -44,9 +44,9 @@ void ListBox::onPaint(PaintEvent&)
}
}
void ListBox::onMouseDown(MouseEvent& event)
void ListBox::mouseDownEvent(MouseEvent& event)
{
printf("ListBox::onMouseDown %d,%d\n", event.x(), event.y());
printf("ListBox::mouseDownEvent %d,%d\n", event.x(), event.y());
for (unsigned i = m_scrollOffset; i < m_items.size(); ++i) {
Rect itemRect(1, 1 + (i * itemHeight()), width() - 2, itemHeight());
if (itemRect.contains(event.position())) {