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Use fooEvent() type names for the virtual event handlers.
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20 changed files with 84 additions and 84 deletions
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@ -11,8 +11,8 @@ public:
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int selectedIndex() const { return m_selectedIndex; }
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private:
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virtual void onPaint(PaintEvent&) override;
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virtual void onMouseDown(MouseEvent&) override;
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virtual void paintEvent(PaintEvent&) override;
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virtual void mouseDownEvent(MouseEvent&) override;
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unsigned itemHeight() const;
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