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Use fooEvent() type names for the virtual event handlers.

This commit is contained in:
Andreas Kling 2018-10-13 22:51:50 +02:00
parent dfb70ed234
commit a3fb19fe9c
20 changed files with 84 additions and 84 deletions

View file

@ -37,64 +37,64 @@ void Widget::event(Event& event)
return;
}
m_hasPendingPaintEvent = false;
return onPaint(static_cast<PaintEvent&>(event));
return paintEvent(static_cast<PaintEvent&>(event));
case Event::Show:
return onShow(static_cast<ShowEvent&>(event));
return showEvent(static_cast<ShowEvent&>(event));
case Event::Hide:
return onHide(static_cast<HideEvent&>(event));
return hideEvent(static_cast<HideEvent&>(event));
case Event::KeyDown:
return onKeyDown(static_cast<KeyEvent&>(event));
return keyDownEvent(static_cast<KeyEvent&>(event));
case Event::KeyUp:
return onKeyUp(static_cast<KeyEvent&>(event));
return keyUpEvent(static_cast<KeyEvent&>(event));
case Event::MouseMove:
return onMouseMove(static_cast<MouseEvent&>(event));
return mouseMoveEvent(static_cast<MouseEvent&>(event));
case Event::MouseDown:
if (auto* win = window()) {
// FIXME: if (acceptsFocus())
win->setFocusedWidget(this);
}
return onMouseDown(static_cast<MouseEvent&>(event));
return mouseDownEvent(static_cast<MouseEvent&>(event));
case Event::MouseUp:
return onMouseUp(static_cast<MouseEvent&>(event));
return mouseUpEvent(static_cast<MouseEvent&>(event));
default:
return Object::event(event);
}
}
void Widget::onPaint(PaintEvent& event)
void Widget::paintEvent(PaintEvent& event)
{
//printf("Widget::onPaint :)\n");
//printf("Widget::paintEvent :)\n");
for (auto* ch : children()) {
auto* child = (Widget*)ch;
child->onPaint(event);
child->paintEvent(event);
}
}
void Widget::onShow(ShowEvent&)
void Widget::showEvent(ShowEvent&)
{
}
void Widget::onHide(HideEvent&)
void Widget::hideEvent(HideEvent&)
{
}
void Widget::onKeyDown(KeyEvent&)
void Widget::keyDownEvent(KeyEvent&)
{
}
void Widget::onKeyUp(KeyEvent&)
void Widget::keyUpEvent(KeyEvent&)
{
}
void Widget::onMouseDown(MouseEvent&)
void Widget::mouseDownEvent(MouseEvent&)
{
}
void Widget::onMouseUp(MouseEvent&)
void Widget::mouseUpEvent(MouseEvent&)
{
}
void Widget::onMouseMove(MouseEvent&)
void Widget::mouseMoveEvent(MouseEvent&)
{
}