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LibGfx: Make all fill_path() code member functions and move into .cpp
This makes all the code for fill_path() member functions of the painter, and moves them into a new FillPathImplementation.cpp. This allows us to avoid polluting Painter.h with implementation details, and makes the edit, compile, retry loop much shorter.
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5 changed files with 122 additions and 103 deletions
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@ -10,7 +10,6 @@
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# pragma GCC optimize("O3")
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#endif
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#include "FillPathImplementation.h"
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#include <AK/Function.h>
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#include <AK/NumericLimits.h>
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#include <LibGfx/AntiAliasingPainter.h>
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@ -213,14 +212,12 @@ void AntiAliasingPainter::draw_line(FloatPoint actual_from, FloatPoint actual_to
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void AntiAliasingPainter::fill_path(Path const& path, Color color, Painter::WindingRule rule)
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{
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Detail::fill_path<Detail::FillPathMode::AllowFloatingPoints>(m_underlying_painter, path, color, rule, m_transform.translation());
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m_underlying_painter.antialiased_fill_path(path, color, rule, m_transform.translation());
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}
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void AntiAliasingPainter::fill_path(Path const& path, PaintStyle const& paint_style, Painter::WindingRule rule)
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{
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paint_style.paint(enclosing_int_rect(path.bounding_box()), [&](PaintStyle::SamplerFunction sampler) {
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Detail::fill_path<Detail::FillPathMode::AllowFloatingPoints>(m_underlying_painter, path, move(sampler), rule, m_transform.translation());
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});
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m_underlying_painter.antialiased_fill_path(path, paint_style, rule, m_transform.translation());
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}
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void AntiAliasingPainter::stroke_path(Path const& path, Color color, float thickness)
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