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Kernel: Drivers for PS/2 mouse and keyboard kept stealing from each other.
We need to look at the i8042 status register to see if the packets in the PS/2 controller's output buffer are mouse or keyboard packets. This fixes occasionally surprising inputs while using both devices.
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parent
26f4301521
commit
a537d78ac0
2 changed files with 51 additions and 29 deletions
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@ -1,6 +1,15 @@
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#include "PS2MouseDevice.h"
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#include "IO.h"
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#define IRQ_MOUSE 1
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#define I8042_BUFFER 0x60
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#define I8042_STATUS 0x64
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#define I8042_ACK 0xFA
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#define I8042_BUFFER_FULL 0x01
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#define I8042_WHICH_BUFFER 0x20
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#define I8042_MOUSE_BUFFER 0x20
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#define I8042_KEYBOARD_BUFFER 0x00
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//#define PS2MOUSE_DEBUG
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static PS2MouseDevice* s_the;
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@ -24,33 +33,39 @@ PS2MouseDevice& PS2MouseDevice::the()
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void PS2MouseDevice::handle_irq()
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{
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byte data = IO::in8(0x60);
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m_data[m_data_state] = data;
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switch (m_data_state) {
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case 0:
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if (!(data & 0x08)) {
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dbgprintf("PS2Mouse: Stream out of sync.\n");
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for (;;) {
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byte status = IO::in8(I8042_STATUS);
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if (!(((status & I8042_WHICH_BUFFER) == I8042_MOUSE_BUFFER) && (status & I8042_BUFFER_FULL)))
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return;
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byte data = IO::in8(I8042_BUFFER);
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m_data[m_data_state] = data;
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switch (m_data_state) {
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case 0:
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if (!(data & 0x08)) {
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dbgprintf("PS2Mouse: Stream out of sync.\n");
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break;
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}
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++m_data_state;
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break;
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case 1:
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++m_data_state;
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break;
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case 2:
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m_data_state = 0;
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#ifdef PS2MOUSE_DEBUG
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dbgprintf("PS2Mouse: %d, %d %s %s\n",
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m_data[1],
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m_data[2],
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(m_data[0] & 1) ? "Left" : "",
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(m_data[0] & 2) ? "Right" : ""
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);
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#endif
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m_queue.enqueue(m_data[0]);
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m_queue.enqueue(m_data[1]);
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m_queue.enqueue(m_data[2]);
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break;
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}
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++m_data_state;
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break;
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case 1:
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++m_data_state;
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break;
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case 2:
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m_data_state = 0;
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#ifdef PS2MOUSE_DEBUG
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dbgprintf("PS2Mouse: %d, %d %s %s\n",
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m_data[1],
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m_data[2],
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(m_data[0] & 1) ? "Left" : "",
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(m_data[0] & 2) ? "Right" : ""
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);
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#endif
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m_queue.enqueue(m_data[0]);
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m_queue.enqueue(m_data[1]);
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m_queue.enqueue(m_data[2]);
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break;
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}
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}
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@ -74,6 +89,8 @@ void PS2MouseDevice::initialize()
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// Enable interrupts
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wait_then_write(0x64, 0x20);
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// Enable the PS/2 mouse IRQ (12).
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// NOTE: The keyboard uses IRQ 1 (and is enabled by bit 0 in this register).
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byte status = wait_then_read(0x60) | 2;
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wait_then_write(0x64, 0x60);
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wait_then_write(0x60, status);
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