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LibWeb: Move HTML object model stuff into LibWeb/HTML/
Take a hint from SVG and more all the HTML classes into HTML instead of mixing them with the DOM classes.
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77 changed files with 159 additions and 152 deletions
105
Libraries/LibWeb/HTML/HTMLCanvasElement.cpp
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105
Libraries/LibWeb/HTML/HTMLCanvasElement.cpp
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Checked.h>
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/CSS/StyleResolver.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/CanvasRenderingContext2D.h>
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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#include <LibWeb/Layout/LayoutCanvas.h>
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namespace Web {
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static constexpr auto max_canvas_area = 16384 * 16384;
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HTMLCanvasElement::HTMLCanvasElement(Document& document, const FlyString& tag_name)
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: HTMLElement(document, tag_name)
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{
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}
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HTMLCanvasElement::~HTMLCanvasElement()
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{
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}
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unsigned HTMLCanvasElement::width() const
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{
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return attribute(HTML::AttributeNames::width).to_uint().value_or(300);
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}
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unsigned HTMLCanvasElement::height() const
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{
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return attribute(HTML::AttributeNames::height).to_uint().value_or(150);
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}
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RefPtr<LayoutNode> HTMLCanvasElement::create_layout_node(const StyleProperties* parent_style)
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{
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auto style = document().style_resolver().resolve_style(*this, parent_style);
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if (style->display() == CSS::Display::None)
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return nullptr;
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return adopt(*new LayoutCanvas(document(), *this, move(style)));
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}
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CanvasRenderingContext2D* HTMLCanvasElement::get_context(String type)
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{
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ASSERT(type == "2d");
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if (!m_context)
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m_context = CanvasRenderingContext2D::create(*this);
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return m_context;
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}
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static Gfx::IntSize bitmap_size_for_canvas(const HTMLCanvasElement& canvas)
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{
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auto width = canvas.width();
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auto height = canvas.height();
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Checked<size_t> area = width;
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area *= height;
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if (area.has_overflow()) {
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dbg() << "Refusing to create " << width << "x" << height << " canvas (overflow)";
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return {};
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}
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if (area.value() > max_canvas_area) {
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dbg() << "Refusing to create " << width << "x" << height << " canvas (exceeds maximum size)";
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return {};
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}
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return Gfx::IntSize(width, height);
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}
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bool HTMLCanvasElement::create_bitmap()
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{
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auto size = bitmap_size_for_canvas(*this);
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if (size.is_empty()) {
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m_bitmap = nullptr;
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return false;
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}
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if (!m_bitmap || m_bitmap->size() != size)
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m_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, size);
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return m_bitmap;
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}
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}
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