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LibCore: Introduce a C_OBJECT macro.

This macro goes at the top of every CObject-derived class like so:

class SomeClass : public CObject {
    C_OBJECT(SomeClass)
public:
    ...

At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
This commit is contained in:
Andreas Kling 2019-07-25 19:49:28 +02:00
parent d21a4f7518
commit a599317624
56 changed files with 70 additions and 105 deletions

View file

@ -7,6 +7,7 @@
class GPainter;
class GAbstractButton : public GWidget {
C_OBJECT(GAbstractButton)
public:
virtual ~GAbstractButton() override;
@ -28,7 +29,6 @@ public:
bool is_being_pressed() const { return m_being_pressed; }
virtual void click() = 0;
virtual const char* class_name() const override { return "GAbstractButton"; }
virtual bool accepts_focus() const override { return true; }
virtual bool supports_keyboard_activation() const override { return true; }
virtual bool is_uncheckable() const { return true; }