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LibCore: Introduce a C_OBJECT macro.
This macro goes at the top of every CObject-derived class like so: class SomeClass : public CObject { C_OBJECT(SomeClass) public: ... At the moment, all it does is create an override for the class_name() getter but in the future this will be used to automatically insert member functions into these classes.
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56 changed files with 70 additions and 105 deletions
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@ -10,6 +10,7 @@
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class GAction;
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class GButton : public GAbstractButton {
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C_OBJECT(GButton)
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public:
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GButton(const StringView& text, GWidget* parent);
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explicit GButton(GWidget* parent);
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@ -31,7 +32,6 @@ public:
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void set_action(GAction&);
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virtual const char* class_name() const override { return "GButton"; }
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virtual bool accepts_focus() const override { return m_focusable; }
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virtual bool supports_keyboard_activation() const override;
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virtual bool is_uncheckable() const override;
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