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Kernel/NVMeQueue: Use waitqueue in submit_sync_sqe
The current way we handle sync commands is very ugly and depends on lot of preconditions. Now that we have an end_io handler for a request, we can use WaitQueue to do sync commands more elegantly. This does depend on block layer sending one request at a time but this change is a step forward towards better IO handling.
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2 changed files with 7 additions and 16 deletions
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@ -105,7 +105,7 @@ void NVMeQueue::submit_sqe(NVMeSubmission& sub)
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u16 NVMeQueue::submit_sync_sqe(NVMeSubmission& sub)
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{
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// For now let's use sq tail as a unique command id.
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u16 cqe_cid;
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u16 cmd_status;
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u16 cid = get_request_cid();
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sub.cmdid = cid;
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@ -114,24 +114,14 @@ u16 NVMeQueue::submit_sync_sqe(NVMeSubmission& sub)
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if (m_requests.contains(sub.cmdid) && m_requests.get(sub.cmdid).release_value().used)
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VERIFY_NOT_REACHED();
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m_requests.set(sub.cmdid, { nullptr, true, nullptr });
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m_requests.set(sub.cmdid, { nullptr, true, [this, &cmd_status](u16 status) mutable { cmd_status = status; m_sync_wait_queue.wake_all(); } });
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}
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submit_sqe(sub);
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do {
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int index;
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{
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SpinlockLocker lock(m_cq_lock);
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index = m_cq_head - 1;
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if (index < 0)
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index = m_qdepth - 1;
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}
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cqe_cid = m_cqe_array[index].command_id;
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microseconds_delay(1);
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} while (cid != cqe_cid);
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auto status = CQ_STATUS_FIELD(m_cqe_array[m_cq_head].status);
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return status;
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// FIXME: Only sync submissions (usually used for admin commands) use a WaitQueue based IO. Eventually we need to
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// move this logic into the block layer instead of sprinkling them in the driver code.
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m_sync_wait_queue.wait_forever("NVMe sync submit"sv);
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return cmd_status;
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}
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void NVMeQueue::read(AsyncBlockDeviceRequest& request, u16 nsid, u64 index, u32 count)
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@ -95,6 +95,7 @@ private:
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OwnPtr<Memory::Region> m_sq_dma_region;
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Vector<NonnullRefPtr<Memory::PhysicalPage>> m_sq_dma_page;
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Span<NVMeCompletion> m_cqe_array;
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WaitQueue m_sync_wait_queue;
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Memory::TypedMapping<DoorbellRegister volatile> m_db_regs;
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NonnullRefPtr<Memory::PhysicalPage const> m_rw_dma_page;
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};
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