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LibWeb/WebGL: Implement error handling and getError()
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@ -41,6 +41,8 @@ interface mixin WebGLRenderingContextBase {
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undefined frontFace(GLenum mode);
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GLenum getError();
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undefined polygonOffset(GLfloat factor, GLfloat units);
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undefined scissor(GLint x, GLint y, GLsizei width, GLsizei height);
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