From a67afa735cfb8d95f62cc961fbb4f5f61866309b Mon Sep 17 00:00:00 2001 From: creator1creeper1 Date: Thu, 23 Dec 2021 22:20:17 +0100 Subject: [PATCH] FlappyBug: Reposition Game constructor in file This will become important later on because the constructor will depend on the helper structs --- Userland/Games/FlappyBug/Game.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Userland/Games/FlappyBug/Game.h b/Userland/Games/FlappyBug/Game.h index b6628742c9..fb9d4e890c 100644 --- a/Userland/Games/FlappyBug/Game.h +++ b/Userland/Games/FlappyBug/Game.h @@ -28,8 +28,6 @@ public: Function on_game_end; private: - Game(); - virtual void paint_event(GUI::PaintEvent&) override; virtual void keydown_event(GUI::KeyEvent&) override; virtual void mousedown_event(GUI::MouseEvent&) override; @@ -154,6 +152,8 @@ private: NonnullRefPtr m_background_bitmap { Gfx::Bitmap::try_load_from_file("/res/icons/flappybug/background.png").release_value_but_fixme_should_propagate_errors() }; const Gfx::IntRect m_score_rect { 10, 10, 20, 20 }; const Gfx::IntRect m_text_rect { game_width / 2 - 80, game_height / 2 - 40, 160, 80 }; + + Game(); }; }