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Spreadsheet: Start making a spreadsheet application
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13 changed files with 1183 additions and 5 deletions
81
Applications/Spreadsheet/SpreadsheetView.h
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81
Applications/Spreadsheet/SpreadsheetView.h
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Spreadsheet.h"
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#include <LibGUI/AbstractTableView.h>
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#include <LibGUI/ModelEditingDelegate.h>
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#include <LibGUI/Widget.h>
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#include <string.h>
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namespace Spreadsheet {
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class SpreadsheetView final : public GUI::Widget {
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C_OBJECT(SpreadsheetView);
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public:
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~SpreadsheetView();
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const Sheet& sheet() const { return *m_sheet; }
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private:
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SpreadsheetView(Sheet&);
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class EditingDelegate : public GUI::StringModelEditingDelegate {
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public:
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EditingDelegate(const Sheet& sheet)
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: m_sheet(sheet)
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{
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}
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virtual void set_value(const GUI::Variant& value) override;
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private:
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bool m_has_set_initial_value { false };
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const Sheet& m_sheet;
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};
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class TableCellPainter final : public GUI::TableCellPaintingDelegate {
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public:
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TableCellPainter(const GUI::TableView& view)
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: m_table_view(view)
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{
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}
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void paint(GUI::Painter&, const Gfx::IntRect&, const Gfx::Palette&, const GUI::ModelIndex&) override;
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private:
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const GUI::TableView& m_table_view;
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};
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NonnullRefPtr<Sheet> m_sheet;
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RefPtr<GUI::TableView> m_table_view;
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};
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}
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AK_BEGIN_TYPE_TRAITS(Spreadsheet::SpreadsheetView)
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static bool is_type(const Core::Object& object) { return !strcmp(object.class_name(), "SpreadsheetView"); }
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AK_END_TYPE_TRAITS()
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