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	Add a Console device and start refactoring screen output.
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					 5 changed files with 95 additions and 13 deletions
				
			
		
							
								
								
									
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								Kernel/Console.cpp
									
										
									
									
									
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								Kernel/Console.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,40 @@ | |||
| #include "Console.h" | ||||
| #include "VGA.h" | ||||
| 
 | ||||
| static Console* s_the; | ||||
| 
 | ||||
| Console& Console::the() | ||||
| { | ||||
|     return *s_the; | ||||
| } | ||||
| 
 | ||||
| Console::Console() | ||||
| { | ||||
|     s_the = this; | ||||
| } | ||||
| 
 | ||||
| Console::~Console() | ||||
| { | ||||
| } | ||||
| 
 | ||||
| ssize_t Console::read(byte* buffer, size_t bufferSize) | ||||
| { | ||||
|     // FIXME: Implement reading from the console.
 | ||||
|     //        Maybe we could use a ring buffer for this device?
 | ||||
|     //        A generalized ring buffer would probably be useful.
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| extern int kprintfFromConsole(const char*, ...); | ||||
| 
 | ||||
| ssize_t Console::write(const byte* data, size_t size) | ||||
| { | ||||
|     if (!size) | ||||
|         return 0; | ||||
|      | ||||
|     for (size_t i = 0; i < size; ++i) { | ||||
|         kprintfFromConsole("%c", data[i]); | ||||
|     } | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
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	 Andreas Kling
						Andreas Kling