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LibGUI: Refactor context menus to be event-driven instead of declarative.
The declarative approach had way too many limitations. This patch adds a context menu event that can be hooked to prepare a custom context menu on demand just-in-time. :^)
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5 changed files with 37 additions and 27 deletions
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@ -31,6 +31,7 @@ protected:
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virtual void mousedown_event(GMouseEvent&) override;
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virtual void mousemove_event(GMouseEvent&) override;
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virtual void mouseup_event(GMouseEvent&) override;
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virtual void context_menu_event(GContextMenuEvent&) override;
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virtual void keydown_event(GKeyEvent&) override;
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private:
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@ -47,4 +48,5 @@ private:
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Rect m_transform_widget_origin_rect;
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Point m_next_insertion_position;
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Direction m_resize_direction { Direction::None };
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OwnPtr<GMenu> m_context_menu;
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};
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