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	LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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					 62 changed files with 448 additions and 410 deletions
				
			
		|  | @ -1,6 +1,7 @@ | |||
| #include "HexEditor.h" | ||||
| #include <AK/StringBuilder.h> | ||||
| #include <Kernel/KeyCode.h> | ||||
| #include <LibDraw/Palette.h> | ||||
| #include <LibGUI/GAction.h> | ||||
| #include <LibGUI/GClipboard.h> | ||||
| #include <LibGUI/GFontDatabase.h> | ||||
|  | @ -492,7 +493,7 @@ void HexEditor::paint_event(GPaintEvent& event) | |||
|                 text_color = Color::Red; | ||||
|             } | ||||
| 
 | ||||
|             Color highlight_color = SystemColor::Selection; | ||||
|             Color highlight_color = palette().selection(); | ||||
|             auto highlight_flag = false; | ||||
|             if (m_selection_start > -1 && m_selection_end > -1) { | ||||
|                 if (byte_position >= m_selection_start && byte_position <= m_selection_end) { | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling