mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 01:47:36 +00:00
LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
This commit is contained in:
parent
cb4e51a7a5
commit
a79bac428b
62 changed files with 448 additions and 410 deletions
|
@ -4,43 +4,43 @@
|
|||
#include <LibC/SharedBuffer.h>
|
||||
#include <LibDraw/Color.h>
|
||||
|
||||
enum class ColorRole {
|
||||
NoRole,
|
||||
DesktopBackground,
|
||||
ActiveWindowBorder1,
|
||||
ActiveWindowBorder2,
|
||||
ActiveWindowTitle,
|
||||
InactiveWindowBorder1,
|
||||
InactiveWindowBorder2,
|
||||
InactiveWindowTitle,
|
||||
MovingWindowBorder1,
|
||||
MovingWindowBorder2,
|
||||
MovingWindowTitle,
|
||||
HighlightWindowBorder1,
|
||||
HighlightWindowBorder2,
|
||||
HighlightWindowTitle,
|
||||
MenuStripe,
|
||||
MenuBase,
|
||||
MenuSelection,
|
||||
Window,
|
||||
WindowText,
|
||||
Button,
|
||||
ButtonText,
|
||||
Base,
|
||||
ThreedHighlight,
|
||||
ThreedShadow1,
|
||||
ThreedShadow2,
|
||||
HoverHighlight,
|
||||
Selection,
|
||||
SelectionText,
|
||||
|
||||
__Count,
|
||||
|
||||
DisabledText = ThreedShadow1,
|
||||
};
|
||||
|
||||
struct SystemTheme {
|
||||
Color desktop_background;
|
||||
|
||||
Color active_window_border1;
|
||||
Color active_window_border2;
|
||||
Color active_window_title;
|
||||
|
||||
Color inactive_window_border1;
|
||||
Color inactive_window_border2;
|
||||
Color inactive_window_title;
|
||||
|
||||
Color moving_window_border1;
|
||||
Color moving_window_border2;
|
||||
Color moving_window_title;
|
||||
|
||||
Color highlight_window_border1;
|
||||
Color highlight_window_border2;
|
||||
Color highlight_window_title;
|
||||
|
||||
Color menu_stripe;
|
||||
Color menu_base;
|
||||
Color menu_selection;
|
||||
|
||||
Color window;
|
||||
Color window_text;
|
||||
Color base;
|
||||
Color button;
|
||||
Color button_text;
|
||||
|
||||
Color threed_highlight;
|
||||
Color threed_shadow1;
|
||||
Color threed_shadow2;
|
||||
|
||||
Color hover_highlight;
|
||||
|
||||
Color selection;
|
||||
Color selection_text;
|
||||
Color color[(int)ColorRole::__Count];
|
||||
};
|
||||
|
||||
const SystemTheme& current_system_theme();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue