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LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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62 changed files with 448 additions and 410 deletions
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@ -1,6 +1,7 @@
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#include <LibDraw/Palette.h>
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#include <LibDraw/StylePainter.h>
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#include <LibGUI/GGroupBox.h>
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#include <LibGUI/GPainter.h>
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#include <LibDraw/StylePainter.h>
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GGroupBox::GGroupBox(GWidget* parent)
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: GGroupBox({}, parent)
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@ -11,8 +12,6 @@ GGroupBox::GGroupBox(const StringView& title, GWidget* parent)
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: GWidget(parent)
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, m_title(title)
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{
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set_fill_with_background_color(true);
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set_background_color(SystemColor::Window);
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}
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GGroupBox::~GGroupBox()
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@ -28,11 +27,11 @@ void GGroupBox::paint_event(GPaintEvent& event)
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0, font().glyph_height() / 2,
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width(), height() - font().glyph_height() / 2
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};
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StylePainter::paint_frame(painter, frame_rect, FrameShape::Box, FrameShadow::Sunken, 2);
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StylePainter::paint_frame(painter, frame_rect, palette(), FrameShape::Box, FrameShadow::Sunken, 2);
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Rect text_rect { 4, 0, font().width(m_title) + 6, font().glyph_height() };
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painter.fill_rect(text_rect, background_color());
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painter.draw_text(text_rect, m_title, TextAlignment::Center, foreground_color());
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painter.fill_rect(text_rect, palette().button());
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painter.draw_text(text_rect, m_title, TextAlignment::Center, palette().button_text());
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}
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void GGroupBox::set_title(const StringView& title)
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