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LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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62 changed files with 448 additions and 410 deletions
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@ -1,6 +1,7 @@
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#include "GLabel.h"
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#include <LibGUI/GPainter.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Palette.h>
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#include <LibGUI/GLabel.h>
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#include <LibGUI/GPainter.h>
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GLabel::GLabel(GWidget* parent)
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: GFrame(parent)
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@ -58,7 +59,7 @@ void GLabel::paint_event(GPaintEvent& event)
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text_rect.set_width(text_rect.width() - indent * 2);
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if (is_enabled()) {
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painter.draw_text(text_rect, text(), m_text_alignment, foreground_color(), TextElision::Right);
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painter.draw_text(text_rect, text(), m_text_alignment, palette().window_text(), TextElision::Right);
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} else {
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painter.draw_text(text_rect.translated(1, 1), text(), font(), text_alignment(), Color::White, TextElision::Right);
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painter.draw_text(text_rect, text(), font(), text_alignment(), Color::from_rgb(0x808080), TextElision::Right);
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