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LibGUI+LibDraw: Add "Palette" concept for scoped color theming

GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
This commit is contained in:
Andreas Kling 2019-12-24 20:57:54 +01:00
parent cb4e51a7a5
commit a79bac428b
62 changed files with 448 additions and 410 deletions

View file

@ -1,5 +1,6 @@
#include <LibDraw/CharacterBitmap.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/Palette.h>
#include <LibDraw/StylePainter.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GScrollBar.h>
@ -203,18 +204,18 @@ void GScrollBar::paint_event(GPaintEvent& event)
GPainter painter(*this);
painter.add_clip_rect(event.rect());
painter.fill_rect(rect(), Color(SystemColor::Button).lightened());
painter.fill_rect(rect(), palette().button().lightened());
StylePainter::paint_button(painter, decrement_button_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::DecrementButton);
StylePainter::paint_button(painter, increment_button_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::IncrementButton);
StylePainter::paint_button(painter, decrement_button_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::DecrementButton);
StylePainter::paint_button(painter, increment_button_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::IncrementButton);
if (length(orientation()) > default_button_size()) {
painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? SystemColor::ButtonText : SystemColor::DisabledText);
painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? SystemColor::ButtonText : SystemColor::DisabledText);
painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
}
if (has_scrubber())
StylePainter::paint_button(painter, scrubber_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::Scrubber || m_scrubber_in_use);
StylePainter::paint_button(painter, scrubber_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::Scrubber || m_scrubber_in_use);
}
void GScrollBar::on_automatic_scrolling_timer_fired()