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LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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62 changed files with 448 additions and 410 deletions
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@ -1,5 +1,6 @@
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#include <LibDraw/CharacterBitmap.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Palette.h>
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#include <LibDraw/StylePainter.h>
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GScrollBar.h>
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@ -203,18 +204,18 @@ void GScrollBar::paint_event(GPaintEvent& event)
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GPainter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.fill_rect(rect(), Color(SystemColor::Button).lightened());
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painter.fill_rect(rect(), palette().button().lightened());
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StylePainter::paint_button(painter, decrement_button_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::DecrementButton);
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StylePainter::paint_button(painter, increment_button_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::IncrementButton);
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StylePainter::paint_button(painter, decrement_button_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::DecrementButton);
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StylePainter::paint_button(painter, increment_button_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::IncrementButton);
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if (length(orientation()) > default_button_size()) {
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painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? SystemColor::ButtonText : SystemColor::DisabledText);
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painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? SystemColor::ButtonText : SystemColor::DisabledText);
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painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
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painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
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}
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if (has_scrubber())
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StylePainter::paint_button(painter, scrubber_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::Scrubber || m_scrubber_in_use);
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StylePainter::paint_button(painter, scrubber_rect(), palette(), ButtonStyle::Normal, false, m_hovered_component == Component::Scrubber || m_scrubber_in_use);
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}
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void GScrollBar::on_automatic_scrolling_timer_fired()
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