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LibGUI+LibDraw: Add "Palette" concept for scoped color theming

GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
This commit is contained in:
Andreas Kling 2019-12-24 20:57:54 +01:00
parent cb4e51a7a5
commit a79bac428b
62 changed files with 448 additions and 410 deletions

View file

@ -1,26 +1,26 @@
#include <AK/Assertions.h>
#include <AK/JsonObject.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/Palette.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GCheckBox.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GGroupBox.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GLayout.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWindowServerConnection.h>
#include <unistd.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GCheckBox.h>
#include <LibGUI/GGroupBox.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GRadioButton.h>
#include <LibGUI/GScrollBar.h>
#include <LibGUI/GSlider.h>
#include <LibGUI/GSpinBox.h>
#include <LibGUI/GTextBox.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWindowServerConnection.h>
#include <unistd.h>
REGISTER_GWIDGET(GButton)
REGISTER_GWIDGET(GCheckBox)
@ -67,9 +67,8 @@ const GWidgetClassRegistration* GWidgetClassRegistration::find(const String& cla
GWidget::GWidget(GWidget* parent)
: CObject(parent, true)
, m_font(Font::default_font())
, m_palette(GApplication::the().palette())
{
m_background_color = SystemColor::Window;
m_foreground_color = SystemColor::WindowText;
}
GWidget::~GWidget()
@ -173,7 +172,7 @@ void GWidget::handle_paint_event(GPaintEvent& event)
ASSERT(is_visible());
if (fill_with_background_color()) {
GPainter painter(*this);
painter.fill_rect(event.rect(), background_color());
painter.fill_rect(event.rect(), palette().color(background_role()));
} else {
#ifdef DEBUG_WIDGET_UNDERDRAW
// FIXME: This is a bit broken.
@ -693,3 +692,8 @@ Vector<GWidget*> GWidget::child_widgets() const
}
return widgets;
}
void GWidget::set_palette(const Palette& palette)
{
m_palette = palette;
}