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LibGUI+LibDraw: Add "Palette" concept for scoped color theming

GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
This commit is contained in:
Andreas Kling 2019-12-24 20:57:54 +01:00
parent cb4e51a7a5
commit a79bac428b
62 changed files with 448 additions and 410 deletions

View file

@ -42,7 +42,8 @@ WSWindowManager& WSWindowManager::the()
return *s_the;
}
WSWindowManager::WSWindowManager()
WSWindowManager::WSWindowManager(const Palette& palette)
: m_palette(palette)
{
s_the = this;
@ -132,6 +133,7 @@ WSWindowManager::WSWindowManager()
auto new_theme = load_system_theme(theme.path);
ASSERT(new_theme);
set_system_theme(*new_theme);
m_palette = Palette::create_with_shared_buffer(*new_theme);
HashTable<WSClientConnection*> notified_clients;
for_each_window([&](WSWindow& window) {
if (window.client()) {