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LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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62 changed files with 448 additions and 410 deletions
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@ -42,7 +42,8 @@ WSWindowManager& WSWindowManager::the()
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return *s_the;
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}
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WSWindowManager::WSWindowManager()
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WSWindowManager::WSWindowManager(const Palette& palette)
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: m_palette(palette)
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{
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s_the = this;
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@ -132,6 +133,7 @@ WSWindowManager::WSWindowManager()
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auto new_theme = load_system_theme(theme.path);
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ASSERT(new_theme);
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set_system_theme(*new_theme);
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m_palette = Palette::create_with_shared_buffer(*new_theme);
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HashTable<WSClientConnection*> notified_clients;
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for_each_window([&](WSWindow& window) {
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if (window.client()) {
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