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WindowServer+LibGUI: Make much of menu construction asynchronous

Creating a menu/menubar needs to be synchronous because we need the
ID from the response, but adding stuff *to* menus (and adding menus
to menubars, and menubars to windows) can all be asynchronous.

This dramatically reduces the amount of IPC ping-pong played by
each GUI application during startup.

I measured how long it takes TextEditor to enter the main event loop
and it's over 10% faster here. (Down from ~86ms to ~74ms)
This commit is contained in:
Andreas Kling 2021-05-03 21:27:22 +02:00
parent 8a6db55e79
commit a8a899adbf
5 changed files with 11 additions and 11 deletions

View file

@ -94,14 +94,14 @@ int Menu::realize_menu(RefPtr<Action> default_action)
item.set_menu_id({}, m_menu_id);
item.set_identifier({}, i);
if (item.type() == MenuItem::Type::Separator) {
WindowServerConnection::the().add_menu_separator(m_menu_id);
WindowServerConnection::the().async_add_menu_separator(m_menu_id);
continue;
}
if (item.type() == MenuItem::Type::Submenu) {
auto& submenu = *item.submenu();
submenu.realize_if_needed(default_action);
auto icon = submenu.icon() ? submenu.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().add_menu_item(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
WindowServerConnection::the().async_add_menu_item(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
continue;
}
if (item.type() == MenuItem::Type::Action) {
@ -110,7 +110,7 @@ int Menu::realize_menu(RefPtr<Action> default_action)
bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
bool is_default = (default_action.ptr() == &action);
auto icon = action.icon() ? action.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().add_menu_item(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
WindowServerConnection::the().async_add_menu_item(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
}
}
all_menus().set(m_menu_id, this);