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LibGL: Add supporting code for depth buffer
This adds glClearDepth() and new caps for enabling and disabling the depth buffer with glEnable() and glDisable()
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6 changed files with 57 additions and 4 deletions
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@ -14,6 +14,7 @@ namespace GL {
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struct RasterizerOptions {
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bool shade_smooth { false };
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bool enable_depth_test { false };
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};
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class SoftwareRasterizer final {
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