Minesweeper: Start working on a simple minesweeper game. :^)
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Base/res/icons/minesweeper/1.png
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After Width: | Height: | Size: 107 B |
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Base/res/icons/minesweeper/2.png
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After Width: | Height: | Size: 138 B |
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Base/res/icons/minesweeper/3.png
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After Width: | Height: | Size: 140 B |
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Base/res/icons/minesweeper/4.png
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After Width: | Height: | Size: 134 B |
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Base/res/icons/minesweeper/face-bad.png
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After Width: | Height: | Size: 356 B |
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Base/res/icons/minesweeper/face-default.png
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After Width: | Height: | Size: 345 B |
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Base/res/icons/minesweeper/face-good.png
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After Width: | Height: | Size: 388 B |
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Base/res/icons/minesweeper/flag.png
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After Width: | Height: | Size: 177 B |
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Base/res/icons/minesweeper/mine.png
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After Width: | Height: | Size: 192 B |
3
Games/Minesweeper/.gitignore
vendored
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*.o
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*.d
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Minesweeper
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176
Games/Minesweeper/Field.cpp
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#include "Field.h"
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#include <LibGUI/GButton.h>
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#include <LibGUI/GLabel.h>
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#include <AK/HashTable.h>
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#include <unistd.h>
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#include <time.h>
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class SquareButton final : public GButton {
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public:
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SquareButton(GWidget* parent)
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: GButton(parent)
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{
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}
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Function<void()> on_right_click;
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virtual void mousedown_event(GMouseEvent& event) override
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{
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if (event.button() == GMouseButton::Right) {
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if (on_right_click)
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on_right_click();
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}
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GButton::mousedown_event(event);
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}
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};
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Field::Field(GWidget* parent)
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: GWidget(parent)
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{
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m_mine_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/mine.png");
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m_flag_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/flag.png");
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m_one_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/1.png");
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m_two_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/2.png");
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m_three_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/3.png");
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m_four_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/4.png");
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set_fill_with_background_color(true);
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set_background_color(Color::LightGray);
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reset();
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}
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Field::~Field()
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{
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}
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template<typename Callback>
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void Field::for_each_neighbor_of(const Square& square, Callback callback)
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{
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int r = square.row;
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int c = square.column;
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if (r > 0) // Up
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callback(this->square(r - 1, c));
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if (c > 0) // Left
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callback(this->square(r, c - 1));
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if (r < (m_rows - 2)) // Down
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callback(this->square(r + 1, c));
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if (c < (m_columns - 2)) // Right
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callback(this->square(r, c + 1));
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}
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void Field::reset()
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{
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set_greedy_for_hits(false);
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srand(time(nullptr));
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m_squares.resize(rows() * columns());
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HashTable<int> mines;
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for (int i = 0; i < m_mine_count; ++i)
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mines.set(rand() % (rows() * columns()));
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int i = 0;
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for (int r = 0; r < rows(); ++r) {
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for (int c = 0; c < columns(); ++c) {
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Rect rect = { c * square_size(), r * square_size(), square_size(), square_size() };
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auto& square = this->square(r, c);
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square.row = r;
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square.column = c;
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square.has_mine = mines.contains(i);
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square.has_flag = false;
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square.is_swept = false;
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if (!square.label)
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square.label = new GLabel(this);
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square.label->set_relative_rect(rect);
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square.label->set_visible(false);
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square.label->set_icon(square.has_mine ? m_mine_bitmap : nullptr);
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square.label->set_background_color(Color::from_rgb(0xff4040));
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if (!square.button)
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square.button = new SquareButton(this);
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square.button->set_relative_rect(rect);
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square.button->set_visible(true);
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square.button->on_click = [this, &square] (GButton&) {
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on_square_clicked(square);
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};
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square.button->on_right_click = [this, &square] {
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on_square_right_clicked(square);
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};
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++i;
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}
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}
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for (int r = 0; r < rows(); ++r) {
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for (int c = 0; c < columns(); ++c) {
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auto& square = this->square(r, c);
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int number = 0;
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for_each_neighbor_of(square, [&number] (auto& neighbor) {
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number += neighbor.has_mine;
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});
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square.number = number;
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if (square.has_mine)
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continue;
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switch (number) {
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case 1:
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square.label->set_icon(m_one_bitmap.copy_ref());
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break;
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case 2:
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square.label->set_icon(m_two_bitmap.copy_ref());
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break;
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case 3:
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square.label->set_icon(m_three_bitmap.copy_ref());
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break;
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case 4:
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square.label->set_icon(m_four_bitmap.copy_ref());
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break;
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}
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}
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}
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}
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void Field::flood_fill(Square& square)
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{
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on_square_clicked(square);
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for_each_neighbor_of(square, [this] (auto& neighbor) {
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if (!neighbor.is_swept && !neighbor.has_mine && neighbor.number == 0)
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flood_fill(neighbor);
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});
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}
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void Field::on_square_clicked(Square& square)
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{
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if (square.is_swept)
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return;
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if (square.has_flag)
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return;
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square.is_swept = true;
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square.button->set_visible(false);
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square.label->set_visible(true);
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if (square.has_mine) {
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square.label->set_fill_with_background_color(true);
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game_over();
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} else if (square.number == 0) {
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flood_fill(square);
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}
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}
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void Field::on_square_right_clicked(Square& square)
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{
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if (square.is_swept)
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return;
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square.has_flag = !square.has_flag;
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square.button->set_icon(square.has_flag ? m_flag_bitmap : nullptr);
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square.button->update();
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}
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void Field::game_over()
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{
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set_greedy_for_hits(true);
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for (int r = 0; r < rows(); ++r) {
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for (int c = 0; c < columns(); ++c) {
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auto& square = this->square(r, c);
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if (square.has_mine) {
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square.button->set_visible(false);
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square.label->set_visible(true);
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}
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}
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}
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update();
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}
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53
Games/Minesweeper/Field.h
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#pragma once
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#include <LibGUI/GWidget.h>
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class SquareButton;
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class GLabel;
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struct Square {
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bool is_swept { false };
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bool has_mine { false };
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bool has_flag { false };
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int row { 0 };
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int column { 0 };
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int number { 0 };
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SquareButton* button { nullptr };
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GLabel* label { nullptr };
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};
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class Field final : public GWidget {
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public:
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explicit Field(GWidget* parent);
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virtual ~Field() override;
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int rows() const { return m_rows; }
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int columns() const { return m_columns; }
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int mine_count() const { return m_mine_count; }
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int square_size() const { return 15; }
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void reset();
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private:
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void on_square_clicked(Square&);
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void on_square_right_clicked(Square&);
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void game_over();
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Square& square(int row, int column) { return m_squares[row * columns() + column]; }
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const Square& square(int row, int column) const { return m_squares[row * columns() + column]; }
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void flood_fill(Square&);
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template<typename Callback> void for_each_neighbor_of(const Square&, Callback);
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int m_rows { 10 };
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int m_columns { 10 };
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int m_mine_count { 10 };
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Vector<Square> m_squares;
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RetainPtr<GraphicsBitmap> m_mine_bitmap;
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RetainPtr<GraphicsBitmap> m_flag_bitmap;
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RetainPtr<GraphicsBitmap> m_one_bitmap;
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RetainPtr<GraphicsBitmap> m_two_bitmap;
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RetainPtr<GraphicsBitmap> m_three_bitmap;
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RetainPtr<GraphicsBitmap> m_four_bitmap;
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};
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32
Games/Minesweeper/Makefile
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OBJS = \
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Field.o \
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main.o
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APP = Minesweeper
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STANDARD_FLAGS = -std=c++17 -Wno-sized-deallocation
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WARNING_FLAGS = -Wextra -Wall -Wundef -Wcast-qual -Wwrite-strings -Wimplicit-fallthrough
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FLAVOR_FLAGS = -fno-exceptions -fno-rtti
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OPTIMIZATION_FLAGS = -Os
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INCLUDE_FLAGS = -I../.. -I. -I../../LibC
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DEFINES = -DSERENITY -DSANITIZE_PTRS -DUSERLAND
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CXXFLAGS = -MMD -MP $(WARNING_FLAGS) $(OPTIMIZATION_FLAGS) $(FLAVOR_FLAGS) $(STANDARD_FLAGS) $(INCLUDE_FLAGS) $(DEFINES)
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CXX = i686-pc-serenity-g++
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LD = i686-pc-serenity-g++
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LDFLAGS = -L../../LibC -L../../LibCore -L../../LibGUI
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all: $(APP)
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$(APP): $(OBJS)
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$(LD) -o $(APP) $(LDFLAGS) $(OBJS) -lgui -lcore -lc
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.cpp.o:
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@echo "CXX $<"; $(CXX) $(CXXFLAGS) -o $@ -c $<
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-include $(OBJS:%.o=%.d)
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clean:
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@echo "CLEAN"; rm -f $(APPS) $(OBJS) *.d
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18
Games/Minesweeper/main.cpp
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#include "Field.h"
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GWindow.h>
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int main(int argc, char** argv)
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{
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GApplication app(argc, argv);
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auto* window = new GWindow;
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window->set_title("Minesweeper");
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window->set_rect(100, 100, 200, 300);
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auto* field = new Field(nullptr);
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window->set_main_widget(field);
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window->show();
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return app.exec();
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}
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@ -42,6 +42,8 @@ $make_cmd -C ../Applications/Downloader clean && \
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$make_cmd -C ../Applications/Downloader && \
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$make_cmd -C ../Applications/VisualBuilder clean && \
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$make_cmd -C ../Applications/VisualBuilder && \
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$make_cmd -C ../Applications/Games/Minesweeper clean && \
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$make_cmd -C ../Applications/Games/Minesweeper && \
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$make_cmd clean &&\
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$make_cmd && \
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sudo ./sync.sh
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@ -99,6 +99,8 @@ cp -v ../Applications/Downloader/Downloader mnt/bin/Downloader
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ln -s Downloader mnt/bin/dl
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cp -v ../Applications/VisualBuilder/VisualBuilder mnt/bin/VisualBuilder
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ln -s VisualBuilder mnt/bin/vb
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cp -v ../Games/Minesweeper/Minesweeper mnt/bin/Minesweeper
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ln -s Minesweeper mnt/bin/ms
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cp -v kernel.map mnt/
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sh sync-local.sh
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umount mnt || ( sleep 0.5 && sync && umount mnt )
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@ -41,7 +41,7 @@ public:
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virtual const char* class_name() const override { return "GButton"; }
|
||||
|
||||
private:
|
||||
protected:
|
||||
virtual void paint_event(GPaintEvent&) override;
|
||||
virtual void mousedown_event(GMouseEvent&) override;
|
||||
virtual void mouseup_event(GMouseEvent&) override;
|
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@ -49,6 +49,7 @@ private:
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virtual void enter_event(CEvent&) override;
|
||||
virtual void leave_event(CEvent&) override;
|
||||
|
||||
private:
|
||||
String m_caption;
|
||||
RetainPtr<GraphicsBitmap> m_icon;
|
||||
ButtonStyle m_button_style { ButtonStyle::Normal };
|
||||
|
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