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Kernel/Graphics: Convert type method => bool vga compatible method
We never used that type method except in initialization in GraphicsManagement, and we used it there to query whether the device is VGA compatible or not.
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7 changed files with 12 additions and 17 deletions
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@ -115,7 +115,6 @@ private:
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// ^GraphicsDevice
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virtual void initialize_framebuffer_devices() override;
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virtual Type type() const override { return Type::VGACompatible; }
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bool pipe_a_enabled() const;
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bool pipe_b_enabled() const;
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