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Kernel/Graphics: Convert type method => bool vga compatible method

We never used that type method except in initialization in
GraphicsManagement, and we used it there to query whether the device is
VGA compatible or not.
This commit is contained in:
Liav A 2021-09-21 09:43:06 +03:00 committed by Idan Horowitz
parent fb0ed2ae46
commit a9538b5879
7 changed files with 12 additions and 17 deletions

View file

@ -28,6 +28,8 @@ public:
virtual bool modesetting_capable() const override { return false; }
virtual bool double_framebuffering_capable() const override { return false; }
virtual bool vga_compatible() const override final { return true; }
virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) override;
virtual bool set_y_offset(size_t output_port_index, size_t y) override;
@ -39,7 +41,6 @@ private:
// ^GraphicsDevice
virtual void initialize_framebuffer_devices() override;
virtual Type type() const override { return Type::VGACompatible; }
virtual void enable_consoles() override;
virtual void disable_consoles() override;